src/renderer/GPURenderer/common/stores/UniqueList.js
/**
* Map of particle IDs to integer ids
*/
export class UniqueList {
constructor(max = Infinity) {
this.max = max;
this.count = 0;
this._items = {};
}
add(item) {
if (this._items[item] !== undefined) {
return;
}
this._items[item] = this.count++;
}
find(item) {
return this._items[item];
}
destroy() {
this._items = {};
this.count = 0;
}
}