src/renderer/GPURenderer/common/constants.js
import { DEFAULT_MAX_PARTICLES } from './ParticleBuffer/constants';
export const DEFAULT_RENDERER_OPTIONS = {
blending: 'AdditiveBlending',
baseColor: 0xffffff,
depthTest: true,
depthWrite: false,
transparent: true,
maxParticles: DEFAULT_MAX_PARTICLES,
shouldDebugTextureAtlas: false,
shouldForceDesktopRenderer: false,
shouldForceMobileRenderer: false,
};