three-nebula API
Preparing search index...
BoxZone
Class BoxZone
Hierarchy
default
BoxZone
Index
Constructors
constructor
Properties
cross
Type
depth
friction
height
log
max
random
supports
Crossing
type
vector
width
x
y
z
Methods
_
bound
_
cross
_
dead
_
static
crossing
get
Position
is
Box
Zone
is
Line
Zone
is
Mesh
Zone
is
Point
Zone
is
Screen
Zone
is
Sphere
Zone
Constructors
constructor
new
BoxZone
(
a
?:
number
,
b
?:
number
,
c
?:
number
,
d
?:
number
,
e
?:
number
,
f
?:
number
,
)
:
BoxZone
BoxZone is a box zone.
Parameters
Optional
a
:
number
Optional
b
:
number
Optional
c
:
number
Optional
d
:
number
Optional
e
:
number
Optional
f
:
number
Returns
BoxZone
Properties
cross
Type
crossType
:
string
depth
depth
:
number
friction
friction
:
number
height
height
:
number
log
log
:
boolean
max
max
:
number
random
random
:
number
supports
Crossing
supportsCrossing
:
boolean
type
type
:
string
vector
vector
:
Vector3D
width
width
:
number
x
x
:
number
y
y
:
number
z
z
:
number
Methods
Abstract
_
bound
_bound
(
particle
:
Particle
)
:
void
Parameters
particle
:
Particle
Returns
void
Abstract
_
cross
_cross
(
particle
:
Particle
)
:
void
Parameters
particle
:
Particle
Returns
void
Abstract
_
dead
_dead
(
particle
:
Particle
)
:
void
Sets the particle's dead property to true if required.
Parameters
particle
:
Particle
Returns
void
_
static
_static
(
particle
:
Particle
,
axis
:
Axis
)
:
void
Parameters
particle
:
Particle
axis
:
Axis
Returns
void
crossing
crossing
(
particle
:
Particle
)
:
void
Parameters
particle
:
Particle
Returns
void
get
Position
getPosition
()
:
Vector3D
Returns
Vector3D
is
Box
Zone
isBoxZone
()
:
boolean
Returns
boolean
is
Line
Zone
isLineZone
()
:
boolean
Returns
boolean
is
Mesh
Zone
isMeshZone
()
:
boolean
Returns
boolean
is
Point
Zone
isPointZone
()
:
boolean
Returns
boolean
is
Screen
Zone
isScreenZone
()
:
boolean
Returns
boolean
is
Sphere
Zone
isSphereZone
()
:
boolean
Returns
boolean
Settings
Member Visibility
Protected
Inherited
Theme
OS
Light
Dark
On This Page
Constructors
constructor
Properties
cross
Type
depth
friction
height
log
max
random
supports
Crossing
type
vector
width
x
y
z
Methods
_
bound
_
cross
_
dead
_
static
crossing
get
Position
is
Box
Zone
is
Line
Zone
is
Mesh
Zone
is
Point
Zone
is
Screen
Zone
is
Sphere
Zone
three-nebula API
Loading...
BoxZone is a box zone.