PointZone
Extends:
Constructor Summary
| Public Constructor | ||
| public |
constructor(x: Number | Vector3D, y: Number, z: Number) PointZone is a point zone |
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Method Summary
| Public Methods | ||
| public |
getPosition(): * |
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| public |
Returns true to indicate this is a PointZone. |
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Inherited Summary
| From class Zone | ||
| public |
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| public |
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| public |
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| public |
type: * |
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| public |
vector: * |
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| public |
crossing(particle: *): * |
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| public |
getPosition(): * |
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| public |
Determines if this zone is a BoxZone. |
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| public |
Determines if this zone is a LineZone. |
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| public |
Determines if this zone is a MeshZone. |
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| public |
Determines if this zone is a PointZone. |
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| public |
Determines if this zone is a ScreenZone. |
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| public |
Determines if this zone is a SphereZone. |
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| private abstract |
_bound(particle: *) |
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| private abstract |
_cross(particle: *) |
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| private abstract |
Sets the particle's dead property to true if required. |
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Public Constructors
Public Methods
public isPointZone(): boolean source
Returns true to indicate this is a PointZone.
