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Target

Simple class that stores the particle's "target" or "next" state.

Constructor Summary

Public Constructor
public

Member Summary

Public Members
public
public

color: *

public
public
public
public

texture: *

Method Summary

Public Methods
public

reset()

Public Constructors

public constructor() source

Public Members

public alpha: number source

public color: * source

public index: number source

public position: * source

public size: number source

public texture: * source

Public Methods

public reset() source