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BaseRenderer

Indirect Subclass:

SpriteRenderer

Constructor Summary

Public Constructor
public

Member Summary

Public Members
public

system: *

public

The class type.

Method Summary

Public Methods
public

init(system: *)

public

Logs the renderer type being used when in development mode.

public abstract

onParticleCreated(particle: *)

public abstract

onParticleDead(particle: *)

public abstract

onParticleUpdate(particle: *)

public abstract

onSystemUpdate(system: *)

public

remove()

Public Constructors

public constructor() source

Public Members

public system: * source

public type: string source

The class type.

Public Methods

public init(system: *) source

Params:

NameTypeAttributeDescription
system *

public logRendererType(): * source

Logs the renderer type being used when in development mode.

Return:

*

void

public abstract onParticleCreated(particle: *) source

Params:

NameTypeAttributeDescription
particle *

public abstract onParticleDead(particle: *) source

Params:

NameTypeAttributeDescription
particle *

public abstract onParticleUpdate(particle: *) source

Params:

NameTypeAttributeDescription
particle *

public abstract onSystemUpdate(system: *) source

Params:

NameTypeAttributeDescription
system *

public remove() source