Force
Extends:
Direct Subclass:
Behaviour that forces particles along a specific axis.
Static Method Summary
Static Public Methods | ||
public static |
Creates a Force initializer from JSON. |
Constructor Summary
Public Constructor | ||
public |
constructor(fx: number, fy: number, fz: number, life: number, easing: function, isEnabled: boolean): * Constructs a Force behaviour instance. |
Member Summary
Public Members | ||
public |
The normalized force to exert on the particle in |
Method Summary
Public Methods | ||
public |
Mutates the particle.acceleration property. |
|
public |
Resets the behaviour properties. |
Inherited Summary
From class Behaviour | ||
public get |
Gets the behaviour's life. |
|
public set |
life: * Ensures that life is infinity if an invalid value is supplied. |
|
public |
The age of the behaviour |
|
public |
Determines if the behaviour is dead or not |
|
public |
The behaviour's decaying trend |
|
public |
The energy of the behaviour |
|
public |
The behaviour's id |
|
public |
Determines if the behaviour will be applied or not |
|
public |
The class type. |
|
private |
_life: * |
|
public abstract |
applyBehaviour(target: Particle | Emitter, time: Number, index: integer): * Apply behaviour to the target as a factor of time. |
|
public abstract |
destroy() Destory this behaviour. |
|
public |
Compares the age of the behaviour vs integration time and determines if the behaviour should be set to dead or not. |
|
public abstract |
Returns a new instance of the behaviour from the JSON object passed. |
|
public abstract |
initialize(particle: Particle) Set the behaviour's initial properties on the particle. |
|
public abstract |
Change the target's properties according to specific behaviour logic. |
|
public |
normalizeForce(force: Vector3D): Vector3D Normalize a force by 1:100; |
|
public |
normalizeValue(value: number): number Normalize a value by 1:100; |
|
public |
Reset this behaviour's parameters |
Static Public Methods
Public Constructors
Public Methods
public mutate(particle: object, time: number, index: integer): * source
Mutates the particle.acceleration property.
Override:
Behaviour#mutateReturn:
* | void |