Attraction
Extends:
Direct Subclass:
Behaviour that causes particles to be attracted to a target position.
Static Method Summary
Static Public Methods | ||
public static |
Creates a Body initializer from JSON. |
Constructor Summary
Public Constructor | ||
public |
constructor(targetPosition: Vector3D, force: number, radius: number, life: number, easing: function, isEnabled: boolean): * Constructs an Attraction behaviour instance. |
Member Summary
Public Members | ||
public |
The attraction force in 3D space |
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public |
The attraction force scalar multiplier |
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public |
The linear attraction force |
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public |
The attraction radius |
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public |
The radius of the attraction squared |
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public |
The position the particles will be attracted to |
Method Summary
Public Methods | ||
public |
Mutates particle acceleration. |
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public |
Resets the behaviour properties. |
Inherited Summary
From class Behaviour | ||
public get |
Gets the behaviour's life. |
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public set |
life: * Ensures that life is infinity if an invalid value is supplied. |
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public |
The age of the behaviour |
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public |
Determines if the behaviour is dead or not |
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public |
The behaviour's decaying trend |
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public |
The energy of the behaviour |
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public |
The behaviour's id |
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public |
Determines if the behaviour will be applied or not |
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public |
The class type. |
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private |
_life: * |
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public abstract |
applyBehaviour(target: Particle | Emitter, time: Number, index: integer): * Apply behaviour to the target as a factor of time. |
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public abstract |
destroy() Destory this behaviour. |
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public |
Compares the age of the behaviour vs integration time and determines if the behaviour should be set to dead or not. |
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public abstract |
Returns a new instance of the behaviour from the JSON object passed. |
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public abstract |
initialize(particle: Particle) Set the behaviour's initial properties on the particle. |
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public abstract |
Change the target's properties according to specific behaviour logic. |
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public |
normalizeForce(force: Vector3D): Vector3D Normalize a force by 1:100; |
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public |
normalizeValue(value: number): number Normalize a value by 1:100; |
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public |
Reset this behaviour's parameters |
Static Public Methods
public static fromJSON(json: object): Body source
Creates a Body initializer from JSON.
Override:
Behaviour#fromJSONParams:
Name | Type | Attribute | Description |
json | object | The JSON to construct the instance from. |
Return:
Body |
Return Properties:
Name | Type | Attribute | Description |
json.x | number | The target position x value |
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json.y | number | The target position y value |
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json.z | number | The target position z value |
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json.force | number | The attraction force scalar multiplier |
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json.life | number | The life of the particle |
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json.easing | string | The behaviour's decaying trend |
Public Constructors
public constructor(targetPosition: Vector3D, force: number, radius: number, life: number, easing: function, isEnabled: boolean): * source
Constructs an Attraction behaviour instance.
Override:
Behaviour#constructorParams:
Name | Type | Attribute | Description |
targetPosition | Vector3D | The position the particles will be attracted to |
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force | number | The attraction force scalar multiplier |
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radius | number | The attraction radius |
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life | number |
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The life of the particle |
easing | function |
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The behaviour's decaying trend |
isEnabled | boolean |
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Determines if the behaviour will be applied or not |
Return:
* | void |
Public Members
Public Methods
public mutate(particle: Particle, time: number, index: integer): * source
Mutates particle acceleration.
Override:
Behaviour#mutateReturn:
* | void |