RandomDrift
Extends:
Behaviour that causes particles to drift to random coordinates in 3D space.
Static Method Summary
| Static Public Methods | ||
| public static |
fromJSON(json: *): * |
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Constructor Summary
| Public Constructor | ||
| public |
constructor(driftX: number, driftY: number, driftZ: number, delay: number, life: number, easing: function): * Constructs a RandomDrift behaviour instance. |
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Member Summary
| Public Members | ||
| public |
A Span containing the delay supplied. |
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| public |
A Vector3D that stores the drift properties. |
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| public |
Internal time used for calculating drift vs internal delay. |
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Method Summary
| Public Methods | ||
| public |
Mutates the particle.acceleration property. |
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| public |
reset(driftX: number, driftY: number, driftZ: number, delay: number, life: number, easing: function) Resets the behaviour properties. |
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Inherited Summary
| From class Behaviour | ||
| public get |
Gets the behaviour's life. |
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| public set |
life: * Ensures that life is infinity if an invalid value is supplied. |
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| public |
The age of the behaviour |
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| public |
Determines if the behaviour is dead or not |
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| public |
The behaviour's decaying trend |
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| public |
The energy of the behaviour |
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| public |
The behaviour's id |
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| public |
Determines if the behaviour will be applied or not |
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| public |
The class type. |
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| private |
_life: * |
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| public abstract |
applyBehaviour(target: Particle | Emitter, time: Number, index: integer): * Apply behaviour to the target as a factor of time. |
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| public abstract |
destroy() Destory this behaviour. |
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| public |
Compares the age of the behaviour vs integration time and determines if the behaviour should be set to dead or not. |
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| public abstract |
Returns a new instance of the behaviour from the JSON object passed. |
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| public abstract |
initialize(particle: Particle) Set the behaviour's initial properties on the particle. |
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| public abstract |
Change the target's properties according to specific behaviour logic. |
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| public |
normalizeForce(force: Vector3D): Vector3D Normalize a force by 1:100; |
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| public |
normalizeValue(value: number): number Normalize a value by 1:100; |
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| public |
Reset this behaviour's parameters |
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Static Public Methods
public static fromJSON(json: *): * source
Returns a new instance of the behaviour from the JSON object passed.
Override:
Behaviour#fromJSONParams:
| Name | Type | Attribute | Description |
| json | * |
Return:
| * |
Public Constructors
Public Members
Public Methods
public mutate(particle: object, time: number, index: integer): * source
Mutates the particle.acceleration property.
Override:
Behaviour#mutateReturn:
| * | void |
