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Force

Extends:

Behaviour → Force

Direct Subclass:

Gravity

Behaviour that forces particles along a specific axis.

Static Method Summary

Static Public Methods
public static

Creates a Force initializer from JSON.

Constructor Summary

Public Constructor
public

constructor(fx: number, fy: number, fz: number, life: number, easing: function, isEnabled: boolean): *

Constructs a Force behaviour instance.

Member Summary

Public Members
public

The normalized force to exert on the particle in

Method Summary

Public Methods
public

mutate(particle: object, time: number, index: integer): *

Mutates the particle.acceleration property.

public

reset(fx: number, fy: number, fz: number)

Resets the behaviour properties.

Inherited Summary

From class Behaviour
public get

life: Number: *

Gets the behaviour's life.

public set

life: *

Ensures that life is infinity if an invalid value is supplied.

public

The age of the behaviour

public

Determines if the behaviour is dead or not

public

The behaviour's decaying trend

public

The energy of the behaviour

public

The behaviour's id

public

Determines if the behaviour will be applied or not

public

The class type.

private

_life: *

public abstract

applyBehaviour(target: Particle | Emitter, time: Number, index: integer): *

Apply behaviour to the target as a factor of time.

public abstract

Destory this behaviour.

public

energize(particle: Particle, time: Number): *

Compares the age of the behaviour vs integration time and determines if the behaviour should be set to dead or not.

public abstract

Returns a new instance of the behaviour from the JSON object passed.

public abstract

initialize(particle: Particle)

Set the behaviour's initial properties on the particle.

public abstract

mutate(target: Particle | Emitter, time: Number): *

Change the target's properties according to specific behaviour logic.

public

Normalize a force by 1:100;

public

Normalize a value by 1:100;

public

reset(life: number, easing: function)

Reset this behaviour's parameters

Static Public Methods

public static fromJSON(json: object): Force source

Creates a Force initializer from JSON.

Override:

Behaviour#fromJSON

Params:

NameTypeAttributeDescription
json object

The JSON to construct the instance from.

Return:

Force

Public Constructors

public constructor(fx: number, fy: number, fz: number, life: number, easing: function, isEnabled: boolean): * source

Constructs a Force behaviour instance.

Override:

Behaviour#constructor

Params:

NameTypeAttributeDescription
fx number

the x axis force

fy number

the y axis force

fz number

the z axis force

life number

the life of the particle

easing function

The behaviour's decaying trend

isEnabled boolean
  • optional
  • default: true

Determines if the behaviour will be applied or not

Return:

*

void

Public Members

public force: Vector3D source

The normalized force to exert on the particle in

Public Methods

public mutate(particle: object, time: number, index: integer): * source

Mutates the particle.acceleration property.

Override:

Behaviour#mutate

Params:

NameTypeAttributeDescription
particle object

the particle to apply the behaviour to

time number

engine time

index integer

the particle index

Return:

*

void

public reset(fx: number, fy: number, fz: number) source

Resets the behaviour properties.

Override:

Behaviour#reset

Params:

NameTypeAttributeDescription
fx number

the x axis force

fy number

the y axis force

fz number

the z axis force